AI Insights · Timothy · October 2022
Top 5 Educational Games on iOS in Peru Q3 2022
Discover the performance trends of the top 5 educational games on iOS in Peru for Q3 2022, with insights on downloads, revenue, and active users.
Performance of Top 5 Educational Games on iOS in Peru in Q3 2022
In Q3 2022, the top educational games on iOS in Peru exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the metrics for each app.
Lingokids - Play and Learn
Lingokids - Play and Learn saw fluctuations in its weekly revenue, peaking at around $2.2K in mid-September. Weekly downloads varied, with a high of approximately 558 in early July and a notable dip to 316 by the end of September. The app's active users increased from 1.2K at the start of the quarter to a peak of 1.6K in mid-September before settling at 1.4K.
Buddy.ai: Early Learning Games
Buddy.ai: Early Learning Games experienced stable weekly revenue, maintaining around $470 for most of the quarter, with a slight decrease towards the end. Downloads peaked at 361 in late July and declined to 208 by the end of September. Active users reached a high of 545 in late July but decreased to 384 by the quarter's end.
GogoMath: Grades K-6 Learning
GogoMath: Grades K-6 Learning had a varied revenue performance, starting at $197 and experiencing a low of $49 in early September, before rising to $129 mid-month. Downloads showed an upward trend, peaking at 271 in mid-September. Active users increased steadily from 244 in late June to a high of 406 in mid-September.
Learning Kids Games 4 Toddlers
Learning Kids Games 4 Toddlers' weekly revenue peaked at $207 in late August, with notable highs and lows throughout the quarter. Downloads saw a significant increase to 331 in mid-August but dropped to 124 by late September. Active users grew from 119 at the beginning of the quarter to a peak of 516 in mid-August before stabilizing around 400.
123 learning games for kids 3+
123 learning games for kids 3+ maintained consistent revenue, with peaks around $115 in mid-September. Downloads remained relatively stable, peaking at 138 in late July. Active users saw a slight increase from 600 to 668 in early July, remaining steady throughout the quarter.
For more detailed insights and data, visit Sensor Tower.